SDL

Final Burn Neo for AmigaOS4 PowerPC

FinalBurn Neo W.I.P AmigaOS 4 PowerPC Port by Hugues NOUVEL alias "HunoPPC"
Amiga French Team 2020
15'586 games are supported so far and progressing
Please note the following :
- FB Neo is written from scratch by some members of the team that brought FB alpha emulator (which is no longer supported)
- FB Neo is a work in progress and is ported to AmigaOS4.1 by HunoPPC
- FB Neo requires version 2.0.1 of the LibBoostyGfx library to use all the features of the emulator at full speed

Zaz ain't Z*** (ZAZ)

Zaz version 1.0.2 final EGL
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Zaz ain't Z*** is a puzzle game where the player has to arrange balls in triplets. It is developped by Remigiusz Dybka (mal1ce), the AmigaOS4 port is done by HunoPPC.
The game features a total number of 23 levels divided into "Easy" mode and "Professional" mode with 2 types of gameplay (Sequential and Survival).
Visit http://sourceforge.net/projects/zaz/ and http://zaz.sourceforge.net/ to find more about that game

GLExcess EGL_Wrap for AmigaOS4

16/06/2019 (Hugues Nouvel "HunoPPC")
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Ported and optimised for AmigaNG machines,  modification of the timer and added a music for this cool demo of opengl for your pleasure.
First Version 1.0.2 AOS4 EGL_Wrap
Added:
* Sound engine
* Fix renderer for SDLEGL library
* New timer
* Fix keyboard actions
* Source code added (sample for porting your apps or games with my library)
* Two versions: one for X1000 and one for X5000 for respect of timing

Pingus

Pingus version 0.7.2 EGL_Wrap , AmigaOS4 Port by HunoPPC 2020 Amiga French team
==========
Original developer: Ingo Ruhnke [Maintainer/Programmer] (grumbel@gmail.com)
Web site: http://pingus.seul.org
  
Introduction
   Pingus is a free Lemmings(tm) clone for GNU/Linux, Win32 and other
   operating systems supported by SDL. It is covered under the GPL,
   check the file COPYING, for more information.
  

Sonic Robot Blast 2 Riders

Sonic Robot Blast 2 Riders, AOS4 port by Hugues Nouvel (HunoPPC) version 1.46
beta
Released at the "Amigâteries 2010"

NOTES :
* tested on AOS4.1 update 1 (crash on AOS4.0) * tested on SAM Flex 800 Mhz and
AmigaOneXEG4 800 Mhz * report bugs to HunoPPC
http://www.clubevolution4.com/HunoPortSDL/ * before playing for the first time
with a joypad, you must add your pad to the "setup controls" under "setup
joysticks" and "select joystick" for player one (and player two eventually)

Sonic Robo Blast 2

Sonic Robot Blast 2 by Sonic Team Junior, AOS4 port by Hugues Nouvel (HunoPPC)
version 1.09r4, Released at the "Amigateries 2010" (Villers-les-pots, FRANCE)

RickD (Rick Dangerous 1 & 2)

RickD AmigaOS 4.1

AmigaOS 4.1 Port by HunoPPC with the Amiga French Team 2017 at VillersWEST

Keyboard F1 = Fullscreen

rickyd (0.2.0) (first release AmigaOS4)

Super Nintendo / Super Famicom emulator Snes9X NG

Snes9X AmigaOS 4.1
Snes9X  AmigaOS 4.1 Port by HunoPPC with the Amiga French Team 2016-2024
*MSU1 supported
*OPTICAL supported
*MOUSE supported
*JOYPADS supported 
Snes9x is a Super Nintendo Entertainment System/Super Famicom emulator specially ported and heavily optimized by HunoPPC on AmigaOS 4.1 Final Edition
IMPORTANT: Snes9x was compiled with the new SDK, need AmigaOS 4.1 Final Edition. Doesn't work with former version of the OS. Please!! update your System after using this work.
Minimal newlib.library 53.80 is required

Aliens versus Predator 2000

Aliens versus Predator for PPC-AmigaOS4 EGL_Warp and MiniGL
-------------------------------------------------------------------------------
The source code to Aliens Vs Predator is copyright (c) 1999-2000
Rebellion and is provided as is with no warranty for its suitability for use.
You may not use this source code in full or in part for commercial purposes.
Any use must include a clearly visible credit to Rebellion as the creators and
owners, and reiteration of this license.

Heboris C7EX - unofficial version (YGS2K EX)

Heboris C7EX - unofficial version (YGS2K EX)
AmigaOS4 port by HunoPPC 2016
First version for AmigaOS4
Todo
This repository would likely be maintained to some degree, but no major changes would be made to the actual games functionality for the most part. Some simple fixes and changes may be added, and will be listed in this section if so.

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