Sonic Robo Blast 2

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    Sonic Robot Blast 2 by Sonic Team Junior, AOS4 port by Hugues Nouvel (HunoPPC)
    version 1.09r4, Released at the "Amigateries 2010" (Villers-les-pots, FRANCE)

    NOTES :
    * tested on AOS4.1 update 1 (untested on AOS4.0 and AOS4.1) * tested on SAM Flex
    800 Mhz and AmigaOneXEG4 800 Mhz (with ATI Radeon 9000PRO) * report bugs to
    HunoPPC at * before playing for the
    first time :
    - you have to configure the video mode you want to use (640x400 recommended for
    SAM boards)
    - if you want to play with a joypad, you must add it to the "setup controls"
    under "setup joysticks" and "select joystick" for player one (and player two

    * fix most bugs in the menus
    * fix light effects
    * fix audio
    * 32-bit screen resolution
    * AmigaInput support
    * 2-players mode on the same screen working (splitscreen)
    * server partially working

    BUGS :
    * lag on some maps with lots of objects

    My Wife and children to allow me time to develop
    Hyperion Entertainment - For the development of Amiga OS 4.0 and 4.1
    ACube and Faranheit for my SAM EP440 / SAM FLEX
    and the AMIGA community

    Bugreports for AmigaOS 4x at NOUVEL (HunoPPC) Hugues nouvel.hugues()

    ---- Original README -----

    Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame built using a modified
    version of the Doom Legacy source port of Doom. SRB2 is closely inspired by the
    original Sonic games from the Sega Genesis, and attempts to recreate the design
    in 3D. While SRB2 isn't fully completed, it already features tons of levels,
    enemies, speed, and quite a lot of the fun that the original Sonic games

    Hardware-accelerated video via OpenGL is available. While not as complete as the
    software renderer, it may be a good choice for those with less powerful machines
    to achieve acceptable performance. This is enabled by using the manual parameter
    "-opengl". Please note that this display mode is unsupported and may display
    visual glitches and crash depending on your computer's configuration.
    Please note that NiGHTS levels will require roughly double the CPU power (e.g
    Intel Pentium at 600mhz).

    SRB2 is designed for 320x200, 640x400 (not 640x480), and 1280x800 (if available)
    operation. Other display modes are available only if you are having trouble
    running any of these three. Stability and proper appearance is not guaranteed
    when running in other display modes.

    More information are available at

    Supported OS: 
    AmigaOS 4.x
    Technologies used: