AmigaOS 4.x

AmigaOS 4.x

wipEout Rewrite Enhanced Fantômas Edition AmigaOS 4.1

IMPORTANT -----IMPORTANT ----- IMPORTANT ----- IMPORTANT -----IMPORTANT ----- IMPORTANT -----

The OpenGL Extension Wrangler Library MiniGL AmigaOS4

The OpenGL Extension Wrangler Library MiniGL AmigaOS4
The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file. GLEW has been tested on a variety of operating systems, including Windows, Linux, Mac OS X, FreeBSD, Irix, Solaris and AmigaOS4.

wipEout-Rewrite MiniGL

# wipEout Rewrite AmigaOS 4.1
This is a re-implementation of the 1995 PSX game wipEout.
Play here: https://phoboslab.org/wipegame/
More info in my blog: https://phoboslab.org/log/2023/08/rewriting-wipeout
----All images of this GUI is the part of this package and not use on other system or GUI---
| THIS ALL ADDITIONALS DATAS IS FOR NON-COMMERCIAL PERSONAL USE ONLY     |

Dhewm3 for AmigaOS4

# ABOUT
_dhewm 3_ is a _Doom 3_ GPL source port, know to work on at least Windows, Linux, Mac OS X, FreeBSD and now! AmigaOS4.
Copyright (C) 2018-2023 Hugues Nouvel
_CODE NAME_ _dhewm 3_ AOS4 "ALWAYS ULTRA"
The goal of _dhewm 3_ is bring _DOOM 3_ with the help of SDL1 to all suitable
platforms.
Bugs present in the original _DOOM 3_ will be fixed (when identified) without
altering the original gameplay.
This project
Dhewm3 for AmigaOS4 PowerPC with EGL_Wrap, Gl4es, Warp3D NOVA and Opengles2 library

Final Burn Neo for AmigaOS4 PowerPC

FinalBurn Neo W.I.P AmigaOS 4 PowerPC Port by Hugues NOUVEL alias "HunoPPC"
Amiga French Team 2020
15'586 games are supported so far and progressing
Please note the following :
- FB Neo is written from scratch by some members of the team that brought FB alpha emulator (which is no longer supported)
- FB Neo is a work in progress and is ported to AmigaOS4.1 by HunoPPC
- FB Neo requires version 2.0.1 of the LibBoostyGfx library to use all the features of the emulator at full speed

Zaz ain't Z*** (ZAZ)

Zaz version 1.0.2 final EGL
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Zaz ain't Z*** is a puzzle game where the player has to arrange balls in triplets. It is developped by Remigiusz Dybka (mal1ce), the AmigaOS4 port is done by HunoPPC.
The game features a total number of 23 levels divided into "Easy" mode and "Professional" mode with 2 types of gameplay (Sequential and Survival).
Visit http://sourceforge.net/projects/zaz/ and http://zaz.sourceforge.net/ to find more about that game

Soulfu AmigaOS4 EGL_Wrap

Soulfu 1.5.3 version EGL_Wrap for AmigaOS4
IMPORTANT: not working on X5000 (problem alignment of memory W.I.P)
Soulfu is a free, open source game unlike any other game other than roguelike games.
Please use a fresh version of LibEGL_wrap Version 0.7.16 2020

GLExcess EGL_Wrap for AmigaOS4

16/06/2019 (Hugues Nouvel "HunoPPC")
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Ported and optimised for AmigaNG machines,  modification of the timer and added a music for this cool demo of opengl for your pleasure.
First Version 1.0.2 AOS4 EGL_Wrap
Added:
* Sound engine
* Fix renderer for SDLEGL library
* New timer
* Fix keyboard actions
* Source code added (sample for porting your apps or games with my library)
* Two versions: one for X1000 and one for X5000 for respect of timing

Pacman Arena EGL_Wrap AOS4

Amiga French Team 2020
AmigaOS 4 port: Hugues 'HunoPPC" Nouvel
Version 0.2 (AmigaOS 4 versions).
require: libEGL_wrap 0.7.16
Download this New Lib on my site: http://hunoppc.amiga-projects.net/
Tested X1000 and X5000
IMPORTANT: EGL_Wrap library is beta and actually one problem is for free surfaces textures, please reboot your Amiga after playing, thank you very much
Pacman Arena
A Pacman clone gone mad
Yes, it's Pacman. With rockets. And bombs. And spoiled gameplay. And in full

Reborn - Return to castle Wolfenstein

Reborn - to castle Wolfenstein 2020
MODIFIED IDTECH3 ENGINE  which allows to make new lighting effects, dynamic shadows, normal maps for textures, specular maps, height maps etc.
HD TEXTURES in 1024 and 2048 resolution.
HIGH POLY MODELS of weapons, map objects, vehicles, enemies.
HIGHT QUALITY SOUNDS.
REMAPS - rebuilded original maps with more objects, places and enemies.
NEW MAPS/MISSIONS - We'll make new story merged into the original storyline.
NEW MENU AND INTERFACE/HUD.
And other stuffs,

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