SDL 2

Lilium Voyager AmigaOS 4.1

# Lilium Voyager 1.40 AmigaOS 4.1
IMPORTANT:Please note that this version includes shader support, so it does not replace any of the older versions released for MiniGL.
## AmigaOS4
AmigaOS 4.1 Port and bonus by HunoPPC with the Amiga French Team 2025
Important: OpenGL renderer with MiniGL Library (no software)
Requirements for A1222+ cards (TABOR) :
- MiniGL Library "spe_ppc_compatible"

Disasteroids 3D fore AmigaOS4 by "AOS4 fans from Mars"

Disasteroids 3D fore AmigaOS4 by "AOS4 fans from Mars"
The game requires clib4.library.
3 versions: Minigl, Gl4es and EGL_wrap
Disasteroids 3D is an OpenGL remake of Asteroids I created back in 2000. The source code has always been available for download from my site if you were looking for it, but I figured I'd throw it up on Github for people to poke around with it if they're motivated.

Cannonball - OutRun Engine for AmigaOS4 by HunoPPC

Cannonball - OutRun Engine for AmigaOS4 by HunoPPC 2025
======================================
 
CannonBall is an souped up game engine for the OutRun arcade game. The original 68000 and Z80 assembler code has been rewritten in C++. This makes it possible to make improvements suitable for modern platforms, including a higher frame-rate and widescreen support. It requires the original ROMs, as these contain elements including the graphics and audio data.

ClassiCube AmigaOS4 version by "AOS4 fans from Mars" and "HunoPPC"

ClassiCube AmigaOS4 version by "AOS4 fans from Mars" and "HunoPPC"
ClassiCube for AmigaOS4 EGL_wrap version and SPE machine
Please install clib4 library version 2.0 (include on this archive)
A little gift for fans of this title
ClassiCube is a custom Minecraft Classic compatible client written in C from scratch.<br>
> [!IMPORTANT]
**ClassiCube is not affiliated with (or supported by) Mojang AB, Minecraft, or Microsoft in any way.** <br><br>
**ClassiCube is not trying to replicate modern Minecraft.**<br>

wipEout Rewrite Enhanced Fantômas Edition Windows 32/64

In memory of our friend Jacques "Creols" Vanhove who left us last July 2024, R.I.P !
# wipEout Rewrite Enhanced Fantômas Edition Windows 32/64
This is a re-implementation of the 1995 PSX game wipEout.
Play it here: https://phoboslab.org/wipegame/
More info at phoboslab blog: https://phoboslab.org/log/2023/08/rewriting-wipeout

OpenLara AmigaOS4 version by "AOS4 fans from Mars"

OpenLara AmigaOS4 version by "AOS4 fans from Mars"
A little gift for fans of this title
You'll find three versions: minigl, gl4es, and finally the EGL_wrap version, so there are plenty of great choices.
What is OpenLara?:
OpenLara is an open-source project created by fans of the Tomb Raider saga. Using an open-source rendering engine,
OpenLara offers you the chance to experience the second level of the first Tomb Raider installment, an action-adventure game in which you play as the famous adventurous archaeologist, Lara Croft.

wipEout Rewrite Enhanced Fantômas Edition AmigaOS 4.1

In memory of our friend Jacques "Creols" Vanhove who left us last July 2024, R.I.P !
# wipEout Rewrite Enhanced Fantômas Edition AmigaOS 4.1
This is a re-implementation of the 1995 PSX game wipEout.
Play it here: https://phoboslab.org/wipegame/
More info at phoboslab blog: https://phoboslab.org/log/2023/08/rewriting-wipeout

wipEout-Rewrite MiniGL

# wipEout Rewrite AmigaOS 4.1
This is a re-implementation of the 1995 PSX game wipEout.
Play here: https://phoboslab.org/wipegame/
More info in my blog: https://phoboslab.org/log/2023/08/rewriting-wipeout
----All images of this GUI is the part of this package and not use on other system or GUI---
| THIS ALL ADDITIONALS DATAS IS FOR NON-COMMERCIAL PERSONAL USE ONLY     |

Me And My Shadow NG

Me and My Shadow V0.5a AmigaOS4 Version
AmigaOS 4.1 Port and bonus by HunoPPC with the Amiga French Team 2025
Two versions: one for Fast AmigaOS4 and one for A1222 SPE
IMPORTANT: Please calibrate your joystick
Me and My Shadow
====================
Me and My Shadow is a free libre puzzle/platform game in which you try to reach
the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much
more stand between you and the exit. Record your moves and let your shadow
mimic them to reach blocks you couldn't reach alone.

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