Quake3 Rally

    Current version: 
    0.7
    User rate: 
    Average: 5 (1 vote)

    Quake3 Rally 0.7 (AmigaOS4) by HunoPPC 2026
    This version is Beta Beta Beta not stable
    IMPORTANT: A1222 SPE machine not working with this engine, sorry.
    AmigaOS4 EGL_wrap version
    Important: Please use a big power GPU with minimum 6Tflops (RX480 with 8 Go it's very good)
    Thank you for thanking the donors or contributing to the donations, because without them you wouldn't have these large-scale projects and new games. Thank you for your understanding.
    HunoPPC
    ** System Requirements **
    AmigaNG with HDxxxx, RX4xx or RX5xx warp3dNova ogles 2.0 and EGL_Wrap library
    --------------------------------------------------------------
    Q3Rally AmigaOS4 *It's damn fast, baby*
    ===============================

    Q3Rally is a standalone game based on ioquake3.
    There are enhancements and customizations to the engine. It is prefered to use Q3Rally engine instead of ioquake3 to run the game.
    Engine changes compared to ioquake3:
    - Added Theora video playback for the Q3Rally intro video
    - Changed various cvar defaults
    - Changed the fallback missing sound filename
    - Modified mouse handling in menus
    - Changed invalid default pk3 checksums to use sv_pure 0
    - Added baseq3r pk3 checksums
    ## Resources
    * [Q3Rally Website](http://www.q3rally.com)
    * [Q3Rally on ModDB](https://www.moddb.com/games/q3rally)
    * [Q3Rally on Discord](https://discord.gg/rX8Sxmh)
    * [Elimination Mode Guide](docs/elimination_mode.md)
    ## License
    The source code (engine directory) is licensed under the GPLv2 or later unless specified otherwise.
    The data files (baseq3r directory) do not have have a known license and should be treated as non-commericial / non-free.
    Datas for this release is on my Github here:
    https://github.com/HunoPPC-NG/Q3Rally_OS4/releases/tag/1.0
    * Version 0.7 AmigaOS4 by HunoPPC 01/03/2026 (this game is on dev, is beta)
    - Fixed Compilation of shaders
    - Create all specials VM for AmigaOS4
    - Full support of EGL_Wrap now!!
    - Fixed OpenAL software render
    - Fixed background
    - Fixed effects on 3D objets dynamic light
    - OpenGL 2.0 friendly
    - Fixed loading TGA
    - Fixed loader of shaders
    - Fixed crash after loading a NULL sound
    - Fixed crash Audio Buffer on openal
    - Fixed crash Audio Buffer on SDL DMA
    - Added shaders code for OS4
    - Skip all empty objects
    - Fixed image loading

    ->On W.I.P
    *Fix maps
    *Add new 3D effects
    *Add new sounds effects
    ** Source **
    The Source for content and code is available at https://sourceforge.net/p/q3rallysa/code/HEAD/tree/
    ** CREDITS **
    Credits goes to the Old Q3Rally Team who made a good way for this with creating and releasing this great mod and also releasing the source after giving the mod up.
    Also this people helped us with Q3Rally alot as team member or freelancer:
    ZTurtleMan for code an compiling help with the standalone
    TheBigBoo for some code and a lot of maps
    To-Mos for models and mapmodels
    ThePanic for Website help and document design
    Toxicity for textures and design help
    SteelPainter for many cars and skins
    insellium for being a full member with lot of work on the game
    and many other people who will be talked about here when the game comes out...
    We also have to say thank you to Viktor Karp for his great debris models we use for the breakables in Q3Rally. (http://www.victorkarp.wordpress.com)
    Also much Thanks to Nexuiz team, QuakeSRC.org,
    modDB, Quake3World, id software, Tr3b, Pappy-R from PlanetQuake.com, The guys from Quake.de and so many others around the whole wide world.
    a BIG HUGE THANKS goes to John Carmack and
    id software for Quake III Arena and its source
    code. Without them, Q3Rally obviously would
    not exist :o)

    We wish you much fun trying out this beta of Q3Rally.
    Thanks.
    DONATORS:
    ------------------
    All my Gold/Silver and Hardware supporters (Thank you very much for your big support and big Donations) :
    * Gardian of blind
    * AmicaIT
    * Stellerex
    * cloverskull
    * Dwayne Jarvis
    * Mr_byte
    * George Sokianos
    * Thomas Kölsch
    * Rene Engel (Maijestro)
    * Remi
    * Neuron55
    * Silverstreak
    * Javier
    Thanks go to:
    My children "Matthis" and "Sorhenn" for allowing me some time to develop
    Hyperion Entertainment For the development of Amiga OS 4.0 and 4.1
    A-EON for all new 3D drivers (Hans for NOVA and Daniel for Ogles2) 
    Relec for my X1000 NEMO and AMEDIA (AAA) for my X5000/40 my A1222 Plus (TABOR)
    George Sakianos for my new cool web site and SDK clib4 package
    Afxgroup for clib4 
    Marek for SPE clib4 and porting stuff
    Tito Amigang for online scores
    All my betatesters
    And of course the whole AMIGA community and my generous donators.
    Bugreports for AmigaOS 4x at
    NOUVEL (HunoPPC) Hugues (your humble servant)
    hunoppc(AT)gmail.com
    http://hunoppc.amiga-projects.net/
    Site Dev AmigaOS4: http://hunoppc.a1k.org
    My ko-fi site: https://ko-fi.com/hunoppc
    "Don't forget to make a small gesture, make a donation for the hours and work done if you still want to have free ports, thank you in advance and have fun."
    Donate to hunoppc(AT)gmail.com or if you want to treat me to a beer or parts for my MAZDA RX7 /_\ (rotary experience) :-)
    Amiga French Team 2026
     

    Status: 
    WIP - 80%
    Type: 
    Supported OS: 
    AmigaOS 4.x
    Technologies used: