Joypad issue in FBA

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samo79
samo79's picture
Joypad issue in FBA

As i wrote on amigans.net I tested FBA also with another Joypad, a DoubleShock ANALOGPAD like this one:
http://img3.annuncicdn.it/ed/5e/ed5e8 ... 6693deb7cb06762e_orig.jpg
But sadly even with this new pad i have the same problem with the left/right directions (direction still pressed automatically) so now i'm sure that it's not a specific issue of my specific pad, even if to be honest i never had any problem with other games including all the others ported by you
I don't know if thare are any secure method to reproduce exactly the moment of when this happen, probably it happen in case you press the stick in a very "fast" way, for example a "double press" of the stick in order to make your character running, or let's say when you do a traditional QCF motion (down, downforward, forward) in order to shot a fireball in Street Fighter like games ...
in general with that kind of movement the issue happen very very often
Maybe we can track it with the help of a little exe (if you can provide one), with only the code related to the various joypad functions or somethings similar, it's possible ?
Don't know it could be a good idea for some heavy test :-)

ddni

I get this too.
Sometimes it seems that the last pressed direction continues even after the stick has been released.

hunoppc
hunoppc's picture

Hello,
here with the new code i have no problems with my all joystick, the old version have not this fix
Important: calibration is very difficult on AI
thanks 
hunoppc

samo79
samo79's picture

@HunoPPC
For a good test that can show you our problem you might try to play a beat'em up like game
For example load any version of Street Fighter, choose "Ryu" as character and try to shot some "haduken" fireballs
Like this: http://www.youtube.com/watch?v=0huXgQ5Bh6U
Check carefully in both direction, from left to right and from right to left ... if the bug still present at some point you will note that last pressed direction continues even after the stick has been released ... it means that after you have shooted a fireball your character start walking (automatically) forward or backward

hunoppc
hunoppc's picture

Thank you Samo79 ;-) for this big tips.
I test this ok :-)
HunoPPC

samo79
samo79's picture

Do you means you did the test and now you can confirm that the bug is really fixed ? :-)

hunoppc
hunoppc's picture

I am not at home actually,
This week
Thanks

ddni

I got a new Pad and the issue has gone away for me.
My old pad had a faulty analog stick which seems to have been causing my issue.

javierdlr

Hi just buyed a gamepad (EWENT EW3170, its like PS2 gamepad) that works fine, but some games on FBA button1 and button2 (normally they should be Triangle (/\) and Cirlce buttons (O) are assigned to R1 L1, I binded/reassigned to R1->Triangle (/\) and L1->Cirlce buttons (O), but as I said some games now are ok, and others that worked fine without this reassignation, now fire/attack/jump actions normaly assigned to Triangle/Circle buttons now are bind to R1 and L1.

Is there anything I can do? Assign a button1 to 2 buttons on my gamepad.

Or are ROMs problem/fault? In such case, can I bind/reassign gamepad buttons to only those games?

Tested the gamepad under 194Deluxe1, BOR, miniSlug and other SDL/SDL2 games and working fine :-)

TIA