QuakeII HD

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ddni
QuakeII HD

Hello Huno!
 
Awesome job on QuakeII HD. Many thanks.
It works very well on my X1000. I get about 59fps. Although I wonder if this is because vsync is enabled?
 
I get a crash whenever I try to disable Vsync or try to increase the screen resolution to 1920x1080
Is there a bug or am I doing it wrong?

hunoppc
hunoppc's picture

Yes i work on this problem on a new driver of Warp3D
Thanks

ddni

Thanks Huno,
On X1000 is vsync permanently enabled? My frame rate is always 59.1fps.

hunoppc
hunoppc's picture

The framerate is very high on a X1000 rendering it explodes and the image keeps jumping, I need to find that it remains adequate but actually it is not for now advise disabled on X1000
Thank you for your understanding
HunoPPC

ddni

Hi, recently I get a system lockup as I quit the video at the beginning of a new game. AmigaOS4.1FE.
Any one else getting this?
 
 

SteveH

Quake II HD has stopped working for me since a HD crash and I had to reinstall OS4.1FE on my X1000. I now get DSI errors when I try to launch the game, leading to system lock-up/freezes. Is this a known problem?

SteveH

Thanks to Hunoppc for resolving this - I reverted to an earlier version of libz.so and the game is now working again.

hunoppc
hunoppc's picture

On the new archive i have added a libz.so for fix this problem on the future updates of system 
HunoPPC

SteveH

I've returned to playing this great version again, but I have found I cannot save the game. When I try to save, the game quits to the Quake console with message "Game Error: WriteEdict: Unknown code position (not in SegList)".

Does anyone else have this issue or know how to resolve it?