entityDef info_portalSky {
	"editor_color"			"1 .5 0"
	"editor_mins"			"-1 -1 -4"
	"editor_maxs"			"1 1 0"
	"editor_showangle"		"0"
	"editor_usage"			"Specifies location for portal sky.  Multiple portalsky locations are supported, with one 'currently active' info_portalSky providing the view for all portal sky brushes.  Triggering an info_portalSky will make it 'current', even if it didn't have a 'triggered' flag to start with."
	"editor_var triggered"	"This portal sky will be inactive at start, and must be triggered to become active.  All additional portalsky areas must have this flag set."
	"editor_var follower"	"boolean variable that determine if the portalSky entity (this entity) follows the player movements in the skybox, player movement is divided by 16, so all content within the skyox should be 16 times smaller." 
	"editor_var scale"	"integer variabl that determine the scale of the movement of the skyportal related to the movement of the player, only important for local and global skyboxes. default --> '16'" 
	
	"spawnclass"			"idPortalSky" 
	"hide"				"1"
	"type"				"0"
	"scale"				"16"
}

entityDef info_portalSky_local {

	"inherit"			"info_portalSky"

	"editor_color"			".5 .5 0"
	"editor_mins"			"-1 -1 -4"
	"editor_maxs"			"1 1 0"
	"editor_showangle"		"0"

	"type"				"2"
	"editor_usage"			"inherits all from 'info_portalSky', everytime that gets triggered changes the portalSky to follow the player starting from this spot." 
	
}

entityDef info_portalSky_global {

	"inherit"			"info_portalSky"

	"editor_color"			".75 .75 0"
	"editor_mins"			"-1 -1 -4"
	"editor_maxs"			"1 1 0"
	"editor_showangle"		"0"

	"type"				"1"
	"editor_usage"			"inherits all from 'info_portalSky', everytime that gets triggered changes the portalSky to follow the player starting from it's initial spot so of ypu retrigger it it will stay the same all the time .:WARNING:. only one global portalSky per map! .:WARNING:." 
	
}
